Group show (with Paidia Laboratory)
December 6, 2013 – January 3, 2014
Museum Dortmunder U, Dortmund
Part of »next level conference«
December 6/7, 2013
Group show (with Paidia Laboratory)
December 6, 2013 – January 3, 2014
Museum Dortmunder U, Dortmund
Part of »next level conference«
December 6/7, 2013
Group show, curated by Thomas Hawranke and Karin Lingnau
Concept by Jonas Hansen, Thomas Hawranke, Karin Lingnau and Lasse Scherffig
November 20 – 23, 2013
Temporary Gallery, Cologne
Part of »PLAY!CGN«-Conference
November 20 – 23, 2013
Group show (with Paidia Laboratory)
June 22, 2013 – October 31, 2014
ZKM Medienmuseum, Karlsruhe
Lecture-Series
April – July 2013
Laboratory for Experimental Computer Science
Start of an ongoing series of lectures, seminar experiments and talks 2013 – 2016
Topics between fictions and facts
Academy of Media Arts Cologne
CryUnreal, two channel interactive installation, 2011
Collaborative work with Thomas Hawranke
Presented in conjunction with the »Paidia Laboratory: feedback« series
of Paidia Institute at several locations,
(i.a. Computerspielemuseum Berlin/transmediale 2012, Platine Köln 2011)
In CryUnreal one player controls two games at the same time with only one interface. The level-design is based on a hand drawn map which was translated via the engines of the computer games FarCry (Cryengine) and Unreal Tournament (Unreal-Engine). The two games are double-boxed.
See two short samples (1 and 2) of the installation at Platine 2011.
Paidia Institute is represented with the Paidia Laboratory: feedback by Jonas Hansen, Thomas Hawranke, Karin Lingnau and Lasse Scherffig