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Uncategorized June 18, 2011

CryUnreal, two channel interactive installation, 2011 Collaborative work by Thomas Hawranke & Karin Lingnau as part of the »Paidia Laboratory: feedback« series of Paidia Institute, presented at several locations, (i.a. Computerspielemuseum Berlin/transmediale 2012, Platine Köln 2011) In CryUnreal one player controls two games at the same time with only one interface. The level-design is based […]